Only those places that have been mentioned in my books are labeled. This map will be added to when you, the reader, learn about the other cities and kingdoms.

You can thank my children for how this map turned out. They peered over my shoulder as I made it and gave me many pointers. Here are some of the delightful comments:
Kids: Why are your rivers green instead of blue?
Me: Because I’m still learning how to use the program. (I used Wonderdraft and loved it!)
Kids: You need more trees.
Me: I’m working on it.
Kids: You need to have a symbol by the cities.
Me: Okay, I’ll add those.
Kids: You need to make the symbol different for the palaces otherwise they look like cities.
Me: I’m not sure how to do that, but I’ll figure something out.
Kids: You need to make your swamp more swampy looking, with dead trees and cat tails.
Me: I did, but I’ll make it look even more swampy, and the program doesn’t have cattails, so dead trees will have to work.
Human Mage Guilds
These are the current human Mage Guilds. This list may be added to as I continue to write more books
Alloybender: Bends and manipulates certain types of metals-copper, bronze and brass.
Beastling: Has special connection to animals and can communicate with them to a certain degree.
Enhancer: Enhances others’ magic through physical contact. Residual magic lingers for a little while.
Fireling: Controls and manipulates fire, but cannot summon it. They use a Sparkstarter to create a spark.
Healer: Heals through physical contact. The ailments of those they heal are reflected on their bodies. They infuse magic into living things.
Infuser: Infuses magic into plant or animal based items that are no longer living.
Lightweaver: Bends and contorts light with their hands. More powerful ones can solidify the light–– i.e. Lightblade, Lightshield
Manipulator: Changes the state and look of inanimate objects by manipulating different components together to form something new. They are experimenters.
Seer: Sees the future on its current path through dreams. They are connected to the land through their magic.
Shadewielder: Has the powers of shadows. Some can meld with them to Shadewalk, others can summon shadows to them. More powerful ones can solidify the shadows making special items out of them–– i.e. Shadowblade, Shadowshield, Shadowknife.
Suppressor: Suppresses or hides things connected to individuals–– i.e. magic, memories, pain, etc.
Tempest: Summons but doesn’t control dark weather by manipulates the elements pertaining to weather.

Cast of Characters
Bound by Prophecy~ Legends of Airidia Book One
- Agatha: Lightweaver, runs Sovesol House
- Avaron: Drustan’s deceased sister
- Barrick: Man that was going to buy Elandria
- Baxon: Beastling, works at the stables
- Beatriz: Mistress, mergence class teacher, Infuser guild head
- Boris, Elandria’s uncle
- Bronson: Shielder and head of security for Mount Haven, Drustan’s friend
- Caleb: Dalic’s friend
- Calla: Seer that had a vision about the Soul Stone and took Elandria to Pandonia’s
- Carston: Gavin’s friend
- Dalic: Bronson’s third born and younger son
- Deabru: Demon that fables says is trapped in the Deabru Mountains
- Derian: Manipulator who was cursed and became the first werewolf
- Drustan: MMC, our hero, a Shadewielder and werewolf
- Galmore: Manipulator, Magister of Mount Haven, Drustan’s mentor
- Gareth: Beastling, runs the stables, love interest of Lillian
- Gildor: Elven horse master, lives in Launfal
- Elandria: FMC, our heroine, Seer and Healer
- Elenor: Elandria’s mother, killed by Kazimir
- Jaelyn: Lightweaver, Gavin’s crush
- Jurgen: (Pronounced Y-urg-in) Shadewielder and spy, head of the Merry Wayfinders
- Kaden: Enhancer, Randolf’s deceased father, Drustan’s friend
- Kazimir: Manipulator, in a war against all mages
- Kiena: Lightweaver, guard
- Lella: Seer, joined Kazimir
- Lillian: Infuser, Bronson’s first born and only daughter, Elandria’s best friend
- Lukan: Alloybender, works in the smithy, Sabine’s friend
- Lynette: Jurgen’s wife
- Marcus: Fireling, likes Elandria
- Maria: Jurgen’s daughter and Lillian’s friend
- Miraz: Tempest who joined Kazimir
- Monson: Master, Alloybender’s guild head, Alloybender and library curator
- Mortamain: Elven ruler who cursed Derian into the first werewolf
- Nathaniel: Dalic’s friend
- Nessa: Infuser and tailor
- Orrick: Fireling, swordmaster, weapons training master and Fireling guild head
- Pandonia: Elandria’s grandmother and excellent herbalist
- Randolf: Enhancer, guard, friend of Drustan and Elandria
- Regina: Sabine’s deceased mother, Lightweaver
- Roana: Infuser, Bronson’s wife, head Infuser at the Infuser clinic
- Rowan: Drustan’s deceased father, Shadewielder
- Sabine: Lightweaver, Elandria’s enemy
- Serena: Drustan’s deceased mother
- Taven: Bronson’s second born and older son, Shielder
- Thurston: Alloybender, guard
- Valdor: Elf prince of Tarrendiel
- Warg: Kazimir’s head werewolf, bit and changed Drustan into a werewolf

Elven Mage Types
These are the current Elven Mage Types. This list may be added to as I continue to write more books.
Diviner: Sees the future on its current path. All elves have a little foresight or feelings into their own future.
Growers: Encourage growing and enhance any seed, plant, tree, shrub making them grow faster or in certain ways.
Hydrous: Manipulates water, but does not produce it from their hands. They can drop or raise the temperature.
Rockforger: Controls and manipulates rock including rock-hard-ice. Solid-ice can form from their hands.
Strikers: Summon, control and manipulate blue fire with their hands. Blue lightning-strike-fire.
Zephyrs: Have the power of the wind and can control it.


